If you’ve got a bunch of commonly used set-ups for your models, then this will make life a lot easier as your need for managing multiple files is dramatically reduced. Scene variants are now called Studios, these allow you to create a scene, including environment, lighting as well as multi-materials, and switch them out on demand. While KeyShot has given users the capability to store variations of models and scenes in a single file for some time (using View Sets and Scene Sets), the ability to switch colours, configurations and such quickly, has been tidied up. To use them, you need to define your material as “Measured” (from the Type drop-down) - this then allows you to load your material file. While the work was started in the KeyShot 6 release, it has been expanded for 7.0 to support X-rite’s AXF and XML based files. Measured materials are captured using a range of methods and capture absolute realism in terms of colour, texture and how that material interacts with light. This is a growing field, driven by the automotive visualisation industry, but which is starting to trickle down into other areas. The final thing for materials (which we explore in our box below) is greater support for measured materials. The system strips out each frame and will display them as you’d expect during animations. This allows you to load a video file to represent a device interface (though I’m sure there are many other applications). The last new material type we’ll cover is the new movie-based texture. It’ll make switching between them easier and more manageable. Essentially, this supports the definition of product colour ways in a single environment, containing multiple material definitions assigned to a single part. If you work with these, you’ll know that trying to build your own material to accurately represent them is something of a challenge in any system.Īlso introduced to this release is the ability to define multi-materials. There’s a new option for cloudy plastics. Related to this is the ability to throw on a Clear Coat to metallic paints - even with control over the thickness of that clear coat. You can also add in a transparency film, which allows you to quickly and accurately simulate anodising. Metals have been reworked with more accurate representations and are material specific for common metals including aluminium, copper, gold, nickel, silver, titanium and such. There are new dielectric materials (for glass, liquids and gem) which have a unit aware transparent distance - which, in short, lets you control when colour starts to be achieved in an object. There are also new materials for this release and if you’re working with transparent materials then this is a good release for you. There’s also been work done to bring proper units to the materials defi nition process, rather than relying on an arbitrary value. This release sees a complete reworking of the supplied materials library with some of the less than ideal materials being removed and many texture-based materials swapped out for procedural ones. Although it remains a ‘pro’ level feature - the existing materials dialogs and definition tools are still there. As existing users will know, KeyShot is moving towards using the Material Graph as the preferred method of defining materials. Sources: Press materials received from the company and additional information gleaned from the company’s website.Materials is a strong focus for this release, from new materials (like the belting new Cloudy plastics) to more specific plastics, metals and much more Materials definitionĮlsewhere in this release, there’s been work done on the materials definitions - the lifeblood of any good rendering project.
Keyshot pro 7 free Pc#
KeyShot is available for PC and Mac and can import native Pro/ENGINEER and Creo data on either platform without the need of the plugin. Pro/ENGINEER and Creo versions currently supported by the plugin are Pro/ENGINEER Wildfire 3-5, Creo/Elements Pro.
Keyshot pro 7 free free#
The plugin is free and can be downloaded immediately from the KeyShot website. bip export is completely compatible with the updated 1.3 plugins and KeyShot 3.1.Īdditional enhancements to the plugin include tessellation refinement, orientation of assembly upon import, the ability to merge identical parts into one single material group, and numerous bug fixes. This complements the workflow through the entire design process allowing modelers to send a compact file format through the pipeline for rendering and animation. bip file without the need of having KeyShot installed. With this release, users now have the ability to export a KeyShot. These new plugins provide additional functionality to the workflow between Pro/ENGINEER, Creo and KeyShot.
Keyshot pro 7 free software#
Luxion has released version 1.3 of the KeyShot plugins for both Creo and Pro/ENGINEER 3D software packages.